Thursday, March 27th, 2008

Archaeological VIZ

An implementation of a 3D terrain representation of a greater area around an excavation site, allowing the user to navigate and interact with the virtual world. Stereoscopic vision using shutter glasses has been also implemented.

Archaeological VIZ was developed as part of my MSc Project.

Written in Visual C++ using OpenGL.

Archaeological VIZ screenshot 1

Archaeological VIZ screenshot 2
Archaeological VIZ screenshot 3

Posted by nikos on March 27th, 2008 | in Applications, OpenGL |


One Response to “Archaeological VIZ”

  1. August 17th, 2008 at 12:03 pm

    AlexM said:

    Your blog is interesting!

    Keep up the good work!



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