Archive for March, 2008
Friday, March 28th, 2008
Pins on a map
A postcode finder, that places pins on the British Isles map following the National grid system measurements.
It parses an XML file that stores parameters such as background colour, regions colour, and information of the points (x, y, name, colour, size) and displays them accurately on the map.
TIP: Rollover the pins to get information about the location they point to.
Thursday, March 27th, 2008
Silhouettes
A collection of silhouette animations originally created in Poser and embeded in Flash to add colour transitions and shadows.
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Thursday, March 27th, 2008
Archaeological VIZ
An implementation of a 3D terrain representation of a greater area around an excavation site, allowing the user to navigate and interact with the virtual world. Stereoscopic vision using shutter glasses has been also implemented.
Archaeological VIZ was developed as part of my MSc Project.
Written in Visual C++ using OpenGL.
Wednesday, March 26th, 2008
Surface design
3 small applications developed at uni when playing with curves and surfaces.
Bezier Surface
Interaction with a 4×4 Bezier surface.

Revolution Surface
Construction of revolution surfaces using Hermite curves.

Teapot Design
Designing your teapot (what else?) using revolution surface.

Wednesday, March 26th, 2008
Table Football (Foosball)
Another project from uni.
A 3D table football simulation game that incorporates collision detection (ball/ray intersection with planes and cylinders) and physical simulation (gravity, friction, acceleration) techniques.
The user interacts with the table by rotating and moving the rods as in a real table football.
Written in Visual C++ using OpenGL.
Tuesday, March 25th, 2008
Raytracer
This is a project that I developed back at uni (2002).
It is a raytracer that parses a scene file (i.e. scene.txt), which includes properties of the screen, the camera, the lights, reflections and objects, and renders the final scene using OpenGL.
It supports spheres, planes, cylinders and triangles.
Monday, March 24th, 2008
1,2,3…testing
Hello (this is my) world!
In the first few posts I will include past events and work in an attempt to catch up with the present stuff.




